I recently worked with some education leaders to design some educational technology projects that were organized around educational design research. Some of their reflections after we finished give us insight into the workflow of leaders. Rachel (one of the leaders) made observations of the differences between the planning that was commonly expected to be followed Read More
Author: Gary Ackerman
On the Value of Theories
While analyzing some interview data in the last year or so, my colleague and I discovered our coding was remarkably consistent with Roger’s (2003) theory of the diffusion of innovations. For me, this illustrated exactly why we spend time and energy conducting research, consuming research, and returning to the research when we are unsure of Read More
#edtech for #edleaders: Some IT Network Vocabulary
The adjectives “robust” and “reliable” are used to describe IT networks. Robust describes the capacity of the network to connect users and provided them with the network information each request in a timely manner. A robust network will allow many users in a classroom to connect with little delay, and there will be little latency Read More
It Really is Different Now: A Teacher’s Story of Leaving
In 1981, I was a sophomore in high school, and I decided to be a teacher. In 1988, I was in front of middle school classroom filled with science students. I still have the observations in which my department head and principal attested to the quality of my interactions with students. My wife still reminds Read More
Emerging Digital Literacy
Literacy is a term with strong resonance for many educators. Those who enter education with an interest in literacy recognize the importance of reading for all learners and all citizens in society. The work is perhaps the most important in the school. Educators do recognize, however, that digital literacy is a skill that is increasingly Read More
Shared Computing Resources in Schools
While computer rooms have largely fallen out of favor in schools (they were perceived to the removing computing from the classroom where most learning occurs), they continue to be maintained on many schools. As more diverse computing devices have emerged, computer rooms have become more important for providing capacity for specialized purposes that require sophisticated Read More
On Design and Research
There are deep connections and similarities between design and research. Both activities progress through problem setting (understanding the context and nature of the problem), problem framing (to understand possible solutions) and problem solving (taking actions to reach logistic goals). Both design and research find participants understanding phenomena, which affects decisions and actions that are evaluated Read More
What Gould Wrote about Data
Biologist Stephen Jay Gould was well-known for his insightful essays. In my teens and early twenties, he influenced my thinking as an undergraduate science education major. As I reread his works these years after his death and on the other end of my career, they seem as timely and insightful as they did back then. Read More
Interaction in Virtual Classrooms
In my work with teachers as they begin teaching in virtual spaces, a common reaction from those whose first experiences were disappointing is “they just post silly stuff,” and they contend that students do not engage in academic discussions when online. When pressed to define silly stuff, they suggest using text abbreviations, deviating from the Read More
Humans as Social and Technology-Using Creatures
There can be little question that characteristics of our brains differentiate humans from other creatures. Increasingly, cognitive scientists recognize our brains are designed for the social interactions that have allowed humans to cooperate, and this cooperation has enabled our species to avoid extinction. Cognitive and developmental psychologist Michael Tomasello (2014) described the importance of social Read More